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4e Custom Classes: The Gunslinger

A fellow by the name of Mr. Bagelman has uploaded the “Gunslinger”, an interesting ranged martial striker created using the 4e Power Toolkit. Here’s the official description, as well as one of the class’ powers:

Gunslingers are ranged fighters who wield alchemical implements called “guns” and “pistols” and “rifles” to hurl projectiles at their foes (although there are some who use one or two crossbows). Their weapons do great damage at long range as well as close-quarters, but come to a disadvantage when it comes time to reload, given their early and experimental nature. Some Gunslingers take the time to make alchemical bullets, with special abilities, such as fire or acid. Gunslingers prefer to slide around the battlefield, keeping their enemies at a distance.

Gunslinger Feature
Your target is as easy to hit as the broad side of a barn.
At-Will * Martial, Weapon
Minor Action                 Ranged sight
Prerequisite: Gunslinger class
Target: One Enemy
Effect: You designate one enemy you can see as your target.   Once per round, when you hit your target with an attack, the attack does extra damage based on your level (1d6 Heroic, 2d6 Paragon, 3d6 Epic). If you can make multiple attacks in a round, you can decide which attack to apply the extra damage to after all attacks are rolled.   If you have dealt Bullseye damage since the start of your turn, you cannot deal it again until the start of your next turn.
The Bullseye stays on your enemy until the end of the encounter, until the Target is defeated, or until you designate a different enemy as your Target.

I quite like the idea of a pistol-wielding alchemist type. If you do too, I recommend checking the class out in full.

The Gunslinger [4e Custom Classes]

~ by Logan on October 27, 2009.

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