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	<title>Comments on: Combat prototype #2 is underway, Zafehouse 2 demo by June (star alignment pending)</title>
	<atom:link href="http://www.theplaywrite.com/zafehouse-2/combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theplaywrite.com/zafehouse-2/combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending</link>
	<description>Fine wine of game design</description>
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		<title>By: Zafehouse 2&#8217;s shiny new combat window (and mechanics) @ Up Up Down Down</title>
		<link>http://www.theplaywrite.com/zafehouse-2/combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending/comment-page-1/#comment-575</link>
		<dc:creator>Zafehouse 2&#8217;s shiny new combat window (and mechanics) @ Up Up Down Down</dc:creator>
		<pubDate>Mon, 01 Mar 2010 06:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=812#comment-575</guid>
		<description>[...] I mentioned in a previous update, the original combat implementation was ground into a fine, code-tasting dust and packed away, [...]</description>
		<content:encoded><![CDATA[<p>[...] I mentioned in a previous update, the original combat implementation was ground into a fine, code-tasting dust and packed away, [...]</p>
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		<title>By: Playwrite: Zafehouse 2&#8217;s shiny new combat window (and mechanics)</title>
		<link>http://www.theplaywrite.com/zafehouse-2/combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending/comment-page-1/#comment-574</link>
		<dc:creator>Playwrite: Zafehouse 2&#8217;s shiny new combat window (and mechanics)</dc:creator>
		<pubDate>Mon, 01 Mar 2010 06:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=812#comment-574</guid>
		<description>[...] I mentioned in a previous update, the original combat implementation was ground into a fine, code-tasting dust and packed away, [...]</description>
		<content:encoded><![CDATA[<p>[...] I mentioned in a previous update, the original combat implementation was ground into a fine, code-tasting dust and packed away, [...]</p>
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		<title>By: kulik242</title>
		<link>http://www.theplaywrite.com/zafehouse-2/combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending/comment-page-1/#comment-525</link>
		<dc:creator>kulik242</dc:creator>
		<pubDate>Wed, 27 Jan 2010 19:51:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=812#comment-525</guid>
		<description>Hope you had a nice vacation. 
Whoa firing arcs, zombie AI? I can&#039;t wait to hear the full concept.
...also thanks for mentioning me i feel very flattered. :)</description>
		<content:encoded><![CDATA[<p>Hope you had a nice vacation.<br />
Whoa firing arcs, zombie AI? I can&#8217;t wait to hear the full concept.<br />
&#8230;also thanks for mentioning me i feel very flattered. :)</p>
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		<title>By: murray</title>
		<link>http://www.theplaywrite.com/zafehouse-2/combat-prototype-2-is-underway-zafehouse-2-demo-by-june-star-alignment-pending/comment-page-1/#comment-524</link>
		<dc:creator>murray</dc:creator>
		<pubDate>Wed, 27 Jan 2010 19:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=812#comment-524</guid>
		<description>nice to hear, can&#039;t wait till June then :) what will the new video be showing? more combat?</description>
		<content:encoded><![CDATA[<p>nice to hear, can&#8217;t wait till June then :) what will the new video be showing? more combat?</p>
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