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	<title>Playwrite, the fine wine of game design &#187; uudd</title>
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	<description>Fine wine of game design</description>
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		<title>Psycho Killer&#8230; the *scariest* game ever (but not for the reasons you think)</title>
		<link>http://www.theplaywrite.com/general/psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think</link>
		<comments>http://www.theplaywrite.com/general/psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 18:31:10 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[cd32]]></category>
		<category><![CDATA[fmv]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[psycho killer]]></category>
		<category><![CDATA[survival horror]]></category>
		<category><![CDATA[up up down down]]></category>
		<category><![CDATA[uudd]]></category>
		<category><![CDATA[uudders]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=725</guid>
		<description><![CDATA[It&#8217;s the late 90s. Reeboks are all the rage, your Dad&#8217;s buying you pogs and for some reason, no one can stop dancing the Macarena. And, hiding away in the Amiga CD32&#8216;s modest catalogue of games is Psycho Killer &#8211; an interactive FMV survival horror title. I never finished Psycho Killer on its native platform [...]
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			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/11/pk_right.jpg" class="right">It&#8217;s the late 90s. Reeboks are all the rage, your Dad&#8217;s buying you pogs and for some reason, no one can stop dancing the Macarena. And, hiding away in the <a href="http://en.wikipedia.org/wiki/Amiga_CD32">Amiga CD32</a>&#8216;s modest catalogue of games is Psycho Killer &#8211; an interactive FMV survival horror title. I never finished Psycho Killer on its native platform (I got perhaps half-way through), but I felt compelled recently to give it another crack, arse-painted graphics be damned.</p>
<p>So, Rob and I went a little video crazy over at <a href="http://www.uudders.com">Up Up Down Down</a>, our alternative gaming blog, and <a href="http://www.uudders.com/survival-horror-101-psycho-killer-amiga-cd32/">recorded the entire, hilarious, experience</a>. Somehow, we make Morgan Freeman creepy, bring back the Reebok, and learn just how deadly a blunt machete can be.</p>
<p><a href="http://www.uudders.com/survival-horror-101-psycho-killer-amiga-cd32/">Survival Horror 101: Psycho Killer Amiga CD32</a> [Uudders]</p>
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		<title>Making Resident Evil 5 harder that it should be</title>
		<link>http://www.theplaywrite.com/zombies/making-resident-evil-5-harder-that-it-should-be/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=making-resident-evil-5-harder-that-it-should-be</link>
		<comments>http://www.theplaywrite.com/zombies/making-resident-evil-5-harder-that-it-should-be/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 15:28:12 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[Zombies]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[resident evil 5]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[rob macbride]]></category>
		<category><![CDATA[uudd]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=494</guid>
		<description><![CDATA[This video (which looks to be one of a future many) is an attempt by myself and fellow designer Rob MacBride to review Resident Evil 5 &#8211; humour added where appropriate (or wherever the heck we pleased). We were prepared for zombies. We were prepared for the axe-wielding crazy dude. We were more than prepared [...]
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<p>This video (which looks to be one of a future many) is an attempt by myself and fellow designer Rob MacBride to review Resident Evil 5 &#8211; humour added where appropriate (or wherever the heck we pleased). </p>
<p>We were prepared for zombies. We were prepared for the axe-wielding crazy dude. We were <i>more than</i> prepared for the boob camera. What we were <i>not</i> prepared for was launching a split-screen multi-player game.</p>
<p>Watch. Enjoy. Comment.</p>
<p>No related posts.</p>]]></content:encoded>
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