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	<title>Playwrite, the fine wine of game design &#187; holidays</title>
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	<description>Fine wine of game design</description>
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		<title>Signing off for the holidays</title>
		<link>http://www.theplaywrite.com/general/signing-off-for-the-holidays/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=signing-off-for-the-holidays</link>
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		<pubDate>Mon, 21 Dec 2009 00:39:53 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[4e power toolkit]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[holidays]]></category>
		<category><![CDATA[Zafehouse]]></category>
		<category><![CDATA[Zafehouse 2]]></category>

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		<description><![CDATA[I&#8217;m heading off on a three-week trip to Egypt, Jordan, Dubai and Singapore tomorrow. As a result, you won&#8217;t see much action on this site, or on Zafehouse 2. I know, sad faces incoming. I&#8217;m going to take this opportunity to relax and recharge so I can come back and redouble my efforts on the [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/12/sgate.jpg" class="right">I&#8217;m heading off on a three-week trip to Egypt, Jordan, Dubai and Singapore tomorrow. As a result, you won&#8217;t see much action on this site, or on Zafehouse 2.</p>
<p>I know, sad faces incoming.</p>
<p>I&#8217;m going to take this opportunity to relax and recharge so I can come back and redouble my efforts on the game and the 4e Power Toolkit. Speaking of the 4ePT, I&#8217;ve started work on a localisation manager that should make it a cinch for people to translate the app into other languages. I&#8217;ve done about 40% of the groundwork, and hope to have a new version out in January.</p>
<p>As for Zafehouse 2, I&#8217;m in the process of adding perks and rewriting the combat engine. The first one was always going to be a prototype, and now that I have a better idea of the direction the game is heading, I can solidify this aspect of the design. The new combat engine and screen will be more interactive, dynamic and pretty, and will introduce a new concept &#8211; firing arcs.</p>
<p>But details can wait until 2010. ;) Until then, happy holidays and enjoy the break!</p>
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