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	<title>Playwrite, the fine wine of game design &#187; Dungeons and Dragons</title>
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	<link>http://www.theplaywrite.com</link>
	<description>Fine wine of game design</description>
	<lastBuildDate>Thu, 22 Sep 2011 10:39:39 +0000</lastBuildDate>
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		<title>TrackWork initiative tracker updated to v0.53, now supports Pathfinder</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/trackwork-initiative-tracker-updated-to-v0-53-now-supports-pathfinder/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=trackwork-initiative-tracker-updated-to-v0-53-now-supports-pathfinder</link>
		<comments>http://www.theplaywrite.com/dungeons-and-dragons/trackwork-initiative-tracker-updated-to-v0-53-now-supports-pathfinder/#comments</comments>
		<pubDate>Thu, 30 Jun 2011 13:24:17 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[3.5e]]></category>
		<category><![CDATA[3rd edition]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[trackwork]]></category>
		<category><![CDATA[utilities]]></category>

		<guid isPermaLink="false">http://www.theplaywrite.com/?p=1147</guid>
		<description><![CDATA[I had a few requests to add support for Pathfinder to my lightweight D&#038;D initiative tracker. I also took the opportunity to address a few bugs people had pointed out. Oh, and there&#8217;s a new icon so it matches the rest of my role-playing tools such as CrawlNotes for dungeon mapping and the 4e Power [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theplaywrite.com/wp-content/uploads/2011/06/tw_logo.png" class="right" /><br />
I had a few requests to add support for Pathfinder to my <a href="http://downloads.zafehouse.com/trackwork/tw_latest.zip">lightweight D&#038;D initiative tracker</a>. I also took the opportunity to address a few bugs people had pointed out. Oh, and there&#8217;s a new icon so it matches the rest of my role-playing tools such as <a href="http://www.theplaywrite.com/apps">CrawlNotes</a> for dungeon mapping and the <a href="http://www.theplaywrite.com/apps">4e Power Toolkit</a>.</p>
<p>Here&#8217;s a list of changes:</p>
<blockquote><p>
- Added support for Pathfinder. Touch AC, Flat-Footed AC and CMD can now be entered for combatants.</p>
<p>- Reactivated the heal / wound buttons from v0.4. Back by popular demand!</p>
<p>- Fixed a bug that prevented negative values for most statistics.</p>
<p>- Fixed a bug that would cause the program to crash if negative values were entered for Listen / Spot skills.</p>
<p>- Fixed a bug with the random number generator that would set the maximum value for a random roll to be one less than the actual maximum (so a d20 would be 1-19).</p>
<p>- Made some of the checkbox descriptions clearer.</p>
<p>- Few other miscellaneous tweaks and UI improvements.
</p></blockquote>
<p><a href="http://downloads.zafehouse.com/trackwork/tw_latest.zip">Download TrackWork v0.53</a></p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>4e Custom Classes: The Umbramancer</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/4e-custom-classes-the-umbramancer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=4e-custom-classes-the-umbramancer</link>
		<comments>http://www.theplaywrite.com/dungeons-and-dragons/4e-custom-classes-the-umbramancer/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 00:43:51 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Role playing]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[4e class creator]]></category>
		<category><![CDATA[4e power toolkit]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[umbramancer]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=804</guid>
		<description><![CDATA[The 4e Custom Classes website is host to another interesting user-designed creation &#8211; the Umbramancer. While it&#8217;s influenced heavily by the Warlock, with a little Assassin flavour, author Maeglin has made it his own. He describes the shadowy death-dealer thusly: Shadows and darkness &#8211; both are your tools, the incantations you have learned grant you [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://dnd.playwrite-blog.net">4e Custom Classes website</a> is host to another interesting user-designed creation &#8211; the <a href="http://dnd.playwrite-blog.net/strikers/umbramancer/">Umbramancer</a>. While it&#8217;s influenced heavily by the Warlock, with a little Assassin flavour, author Maeglin has made it his own. He describes the shadowy death-dealer thusly:</p>
<blockquote><p>Shadows and darkness &#8211; both are your tools, the incantations you have learned grant you all the powers of the Umbral Realm, all shadows are at your beck and call. Through years of study the realm of the dark has opened your eyes to the eternal bleak eternities and the reflection of all. Each time you cast a spell, you know that shadows are encouraging your words and that they wish to do your will. Your soul is forever held by the Arch Shades, whether the good or the malign.</p></blockquote>
<p>And here&#8217;s an example of one of the powers:<center>
<div id="PowerBody" style="text-align: center;width: 298px;">
<div style="overflow: auto;text-align: left;padding-right: 4px;padding-left: 6px;padding-bottom: 2px;color: #FFFFFF;background-color: #404040;">
<div style="padding-top: 1px;padding-right: 2px;font: bold 10pt Verdana;float: left;width: 178px;white-space: -moz-pre-wrap !important;/* Mozilla, since 1999 */    white-space: -pre-wrap;/* Opera 4-6 */    white-space: -o-pre-wrap;/* Opera 7 */    word-wrap: break-word;/* Internet Explorer 5.5+ */"> Shade Dance </div>
<div style="padding-top: 4px;font: 7pt Verdana;float: right;"> Umbramancer Utility 2 </div>
<div style="clear:both;"></div>
</div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;background-color: #E6E3C9;font: italic 8pt Times New Roman;"> The clearing is suddenly filled with an amazing array of danacing shadows. </div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;">    Daily * Shadow, Conjuration, Zone    <br />    Minor Action    &#8194; &#8194; &#8194; &#8194; &#8194; &#8194; &#8194; &#8194;    Area <span style="font-weight: normal">burst 2 within 10 squares</span><br/><span style="font-weight: normal"></span><span style="font-weight: normal"></span><span style="font-weight: normal"></span></div>
<div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;">    Target: <span style="font-weight: normal">Each Creature in the Zone,</span><br/><span style="font-weight: normal"></span></div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;background-color: #E6E3C9;">	Effect: <span style="font-weight: normal">You create and area of shadow performing an intricate dance. As a minor action you can move the shadows 5 squares. Any creature entering into the air gains concealment from all other creatures witin the area. Any creature outside the area cannot see any creature within the area. The area lasts until the end of your next turn.</span><span style="margin-left: 8px"><span style="font-weight: normal;"></span></span></div>
</div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;">	Sustain Minor: <span style="font-weight: normal">The area persists.</span><span style="margin-left: 8px"><span style="font-weight: normal;"></span></span></div>
</div>
<p></center>You can check out the class in full <a href="http://dnd.playwrite-blog.net/strikers/umbramancer/">here</a>, or, if you&#8217;d like to make your own 4e classes and powers, <a href="http://www.playwrite-blog.net/apps">download the 4e Power Toolkit</a>.</p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>4e Custom Classes: The Transmuter</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/4e-custom-classes-the-transmuter/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=4e-custom-classes-the-transmuter</link>
		<comments>http://www.theplaywrite.com/dungeons-and-dragons/4e-custom-classes-the-transmuter/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 12:30:05 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[4e]]></category>
		<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Role playing]]></category>
		<category><![CDATA[4e class creator]]></category>
		<category><![CDATA[4e power creator]]></category>
		<category><![CDATA[4e power toolkit]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[custom class]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transmuter]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=600</guid>
		<description><![CDATA[A new custom 4e class made with the 4e Power Toolkit was submitted today, and it&#8217;s packed full of tasty, much like a chocolate croissant or dinosaur kebab. Called the &#8220;Transmuter&#8220;, this class combines the versatility of the wizard&#8217;s utility powers with nifty polymorphing abilities. Here&#8217;s the class description: There are many different styles of [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>A new <a href="http://dnd.playwrite-blog.net">custom 4e class</a> made with the <a href="http://www.playwrite-blog.net/apps">4e Power Toolkit</a> was submitted today, and it&#8217;s packed full of tasty, much like a chocolate croissant or dinosaur kebab. Called the &#8220;<a href="http://dnd.playwrite-blog.net/controllers/transmuter/">Transmuter</a>&#8220;, this class combines the versatility of the wizard&#8217;s utility powers with nifty polymorphing abilities. Here&#8217;s the class description:</p>
<blockquote><p>There are many different styles of shapeshifting to be seen. One is the literal bodily alteration where the body physically changes, this is the path of which you chose. Your spells hamper your enemies and strengthen your allies. When pressed you shift form and stirke at your enemies with newly gained claws, and breath of fire. Ever changing and adapting, this is your magic, this is your life.</p></blockquote>
<p>And a sample power, copy-and-pasted directly from the Power Toolkit:<center></p>
<div id="PowerBody" style="text-align: center;width: 298px;">
<div style="overflow: auto;text-align: left;padding-right: 4px;padding-left: 6px;padding-bottom: 2px;color: #FFFFFF;background-color: #404040;">
<div style="padding-top: 1px;padding-right: 2px;font: bold 10pt Verdana;float: left;width: 178px;white-space: -moz-pre-wrap !important;/* Mozilla, since 1999 */    white-space: -pre-wrap;/* Opera 4-6 */    white-space: -o-pre-wrap;/* Opera 7 */    word-wrap: break-word;/* Internet Explorer 5.5+ */"> Ettercap Webspinner Form </div>
<div style="padding-top: 4px;font: 7pt Verdana;float: right;"> Transmuter Attack 5 </div>
<div style="clear:both;"></div>
</div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;background-color: #E6E3C9;font: italic 8pt Times New Roman;"> You take the form a an ettercap webspinner, and in doing so gain its mastery over webs. </div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;">    Daily * Arcane, Poison, Polymorph, Zone, Implement    <br />    Minor Action    &#8194; &#8194; &#8194; &#8194; &#8194; &#8194; &#8194; &#8194;    Personal <span style="font-weight: normal"></span><br/><span style="font-weight: normal"></span><span style="font-weight: normal"></span><span style="font-weight: normal"></span></div>
<div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;"><span style="font-weight: normal"></span><span style="font-weight: normal"></span></div>
<div style="color: #000000;text-align: left;padding-top: 2px;padding-left: 6px;padding-right: 4px;padding-bottom: 2px;background-color: #FFFFFF;font: bold 7pt Verdana;background-color: #E6E3C9;">	Effect: <span style="font-weight: normal">Until the end of the encounter, you take the form of a medium ettercap webspinner. You retain your statistics, hit points, and defenses, but you have a speed and climb of 5, and resist poison 10. You can use your arcane powers while in this form, and you gain the following melee basic bite attack, webbed terrain attack, and web walker ability.<br/><br/>Melee Basic Bite Attack: Standard action; reach 1; your<br/>level + 7 vs. AC; 1d6 + Intelligence modifier damage, and you make a secondary attack against the same target; Secondary attack: Intelligence vs. Fortitude; ongoing 5 poison damage. Secondary attack is an implement attack.<br/><br/>Webbed Terrain: Standard action; area burst 2 within 10;<br/>once per encounter; Intelligence vs. Reflex; the target is immobilized (save ends). The zone is filled with spider webs and is considered difficult terrain until the end of the encounter.<br/><br/>Web Walker: You ignore the movement effects of webs and difficult terrain related to spider swarms.</span><span style="margin-left: 8px"><span style="font-weight: normal;"></span></span></div>
</div>
</div>
<p></center>You can check out all the powers and details of the <a href="http://dnd.playwrite-blog.net/controllers/transmuter/">Transmuter</a> at the <a href="http://dnd.playwrite-blog.net">4e Custom Classes</a> website.</p>
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