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	<title>Playwrite, the fine wine of game design &#187; crawlnotes</title>
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	<link>http://www.theplaywrite.com</link>
	<description>Fine wine of game design</description>
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		<title>Masterplan is like CrawlNotes, but better</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=masterplan-is-like-crawlnotes-but-better</link>
		<comments>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 09:08:31 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[4e]]></category>
		<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[crawlnotes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[masterplan]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[utilities]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=740</guid>
		<description><![CDATA[And here I thought CrawlNotes was an awesome and original idea! Turns out it was so awesome, someone went and did it better. You could say it&#8217;s a bad idea to point out when you&#8217;ve been outdone, but how can it be a mistake to make sure people are using the best software available to [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/11/mplan_1.jpg" class="centre">And here I thought CrawlNotes was an awesome and original idea! Turns out it was so awesome, someone went and did it better. You could say it&#8217;s a bad idea to point out when you&#8217;ve been outdone, but how can it be a mistake to make sure people are using the best software available to plan their adventures?</p>
<p><a href="http://www.habitualindolence.net/masterplan/">Masterplan</a> is the program you want. Along with an interactive flowchart to track your party&#8217;s progress, you can create and manage combat encounters, put together traps and skill challenges and best of all, build dungeons manually or automatically using graphical tiles. If it sounds so amazing it could blind pigeons, you&#8217;d be right.</p>
<p>If all you want to do is craft dungeons quickly, then go ahead and stick with CrawlNotes. But I think Masterplan would suit better if you plan on expanding your adventures &#8211; in any which way.</p>
<p><a href="http://www.habitualindolence.net/masterplan/">Masterplan</a> [Habitual Indolence]</p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Putting powers into your CrawlNotes printouts</title>
		<link>http://www.theplaywrite.com/tools-and-utilities/putting-powers-into-your-crawlnotes-printouts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=putting-powers-into-your-crawlnotes-printouts</link>
		<comments>http://www.theplaywrite.com/tools-and-utilities/putting-powers-into-your-crawlnotes-printouts/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 15:09:13 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Tools and utilities]]></category>
		<category><![CDATA[4e power creator]]></category>
		<category><![CDATA[4e power toolkit]]></category>
		<category><![CDATA[crawlnotes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[utilities]]></category>
		<category><![CDATA[vb .net]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=483</guid>
		<description><![CDATA[Update: No need to go to all this trouble! The process has been streamlined from version 0.4 Beta of the Power Toolkit. A handy feature I&#8217;d like to build into the Power Toolkit and CrawlNotes. Until I find the time, here&#8217;s how you can do it manually: 1) Load your power into the Power Toolkit, [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><b>Update:</b> No need to go to all this trouble! The process has been streamlined from <a href="http://www.playwrite-blog.net/tools-and-utilities/4e-power-toolkit-v04-beta-released/">version 0.4 Beta of the Power Toolkit</a>.</p>
<p>A handy feature I&#8217;d like to build into the <a href="http://www.playwrite-blog.net/apps">Power Toolkit and CrawlNotes</a>. Until I find the time, here&#8217;s how you can do it manually:</p>
<blockquote><p>
1) Load your power into the Power Toolkit, and export it to HTML.</p>
<p>2) Open the HTML file in Notepad and look for a line starting with &lt;style type=&quot;text/css&quot;&gt;. Copy this line, and all the lines below it until you hit &lt;/style&gt;. Alternatively, copy the below text:</p>
<pre name='code' class='css'>
 &lt;style type="text/css">
    .InternalPowerContainer {
    text-align: center;
    width: 375px;
    margin-left: -10px;
    margin-right: -10px;
    margin-top: -16px;
    }

    .PowerContainer {
    text-align: center;
    width: 375px;
    }

    .PowerHeader {
    height: 18px;
    text-align: left;
    padding-right: 4px;
    padding-left: 6px;
    color: #FFFFFF;
    }

    .At-Will {
    background-color: #669966;
    }

    .Encounter {
    background-color: #993333;
    }

    .Daily {
    background-color: #404040;
    }

    .PowerHeaderLeft {
    padding-top: 1px;
    font: bold 10pt Verdana;
    float: left;
    }

    .PowerHeaderRight {
    padding-top: 4px;
    font: 7pt Verdana;
    float: right;
    }

    .PowerText {
    color: #000000;
    text-align: left;
    padding-top: 2px;
    padding-left: 6px;
    padding-right: 4px;
    padding-bottom: 2px;
    background-color: #FFFFFF;
    font: bold 7pt Verdana;
    }

    .Flavour {
    background-color: #E6E3C9;
    font: italic 8pt Times New Roman;
    }

    .Alternate {
    background-color: #E6E3C9;
    }

    .AlternateNonPrimary {
    background-color: #E6E3C9;
    padding-left: 14px;
    }

    .NonPrimary {
    padding-left: 14px;
    }
</pre>
<p>3) Open &#8220;main.html&#8221; (found in the CrawlNotes directory) in Notepad. Paste the text you just copied just below the line that starts with &lt;title&gt;. Make sure the entire pasted region ends just before the line that starts with &lt;/head&gt;.</p>
<p>4) Go back to the HTML of your power. Copy everything below &lt;/head&gt; (but not the tag itself).</p>
<p>5) Remove the whitespace from the text you copied using <a href="http://www.design215.com/toolbox/whitespace.php">this website</a>. Copy the cleaned text.</p>
<p>6) Paste the text into any of the room description boxes in CrawlNotes. When you export as HTML, your power will appear correctly formatted on the page.
</p></blockquote>
<p>There&#8217;s no reason why CrawlNotes and the Power Toolkit shouldn&#8217;t have better synergy. Something else on the giant list of things to code. :P</p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>CrawlNotes 2.2 beta released</title>
		<link>http://www.theplaywrite.com/4edd/crawlnotes-22-beta-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crawlnotes-22-beta-released</link>
		<comments>http://www.theplaywrite.com/4edd/crawlnotes-22-beta-released/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 02:39:51 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[crawlnotes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[vb.net]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=460</guid>
		<description><![CDATA[Updated CrawlNotes to 2.2 about a week ago. Those who are regular users would have seen the upgrade message and (hopefully) already have the new version. Otherwise, you can grab it from the apps page. 2.2 fixes a data corruption bug with deleting adding rooms and switching levels. That&#8217;s it! No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/apps/app_images/crawlnotes.png" class="right">Updated CrawlNotes to 2.2 about a week ago. Those who are regular users would have seen the upgrade message and (hopefully) already have the new version. Otherwise, you can grab it from <a href="http://www.playwrite-blog.net/apps">the apps page</a>.</p>
<p>2.2 fixes a data corruption bug with deleting adding rooms and switching levels. That&#8217;s it!</p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>CrawlNotes 2.1 beta and an apps page!</title>
		<link>http://www.theplaywrite.com/general/crawlnotes-21-beta-and-an-apps-page/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crawlnotes-21-beta-and-an-apps-page</link>
		<comments>http://www.theplaywrite.com/general/crawlnotes-21-beta-and-an-apps-page/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 09:02:37 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[crawlnotes]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=438</guid>
		<description><![CDATA[I&#8217;ve just released a minor update to CrawlNotes, bringing it to v2.1. The biggest change is a bug fix to stop the program from crashing when rooms are deleted and refreshed. If you already have the application, the auto-update feature should let you know a new version is up. Otherwise, head on over to the [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/apps/app_images/crawlnotes.png" class="right">I&#8217;ve just released a minor update to CrawlNotes, bringing it to v2.1. The biggest change is a bug fix to stop the program from crashing when rooms are deleted and refreshed. If you already have the application, the auto-update feature should let you know a new version is up. Otherwise, head on over to the <a href="http://www.playwrite-blog.net/apps">apps page and grab it</a>.</p>
<p>What? An <a href="http://www.playwrite-blog.net/apps">apps page</a>? Yes, I thought it was about time to get a <a href="http://www.playwrite-blog.net/apps">basic page up where one can easily download my programs</a>. Now I need to find somewhere for it on the main site&#8230;</p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>CrawlNotes v2.0: The only dungeon planning tool a DM needs?</title>
		<link>http://www.theplaywrite.com/tools-and-utilities/crawlnotes-v20-the-only-dungeon-planning-tool-a-dm-needs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crawlnotes-v20-the-only-dungeon-planning-tool-a-dm-needs</link>
		<comments>http://www.theplaywrite.com/tools-and-utilities/crawlnotes-v20-the-only-dungeon-planning-tool-a-dm-needs/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 16:23:43 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Role playing]]></category>
		<category><![CDATA[Tools and utilities]]></category>
		<category><![CDATA[crawlnotes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[vb .net]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=305</guid>
		<description><![CDATA[Drag, resize, pattern and colour rooms, and attach descriptions, monsters and items to them. Embed URLs to link quickly to information online (or locally), add levels to inject a bit of multi-dimensional flavour and, best of all, export it all to a nice, customisable HTML page with maps of each dungeon floor. A handsome (and [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/01/crawlnotes_2.gif" class="centre">Drag, resize, pattern and colour rooms, and attach descriptions, monsters and items to them. Embed URLs to link quickly to information online (or locally), add levels to inject a bit of multi-dimensional flavour and, best of all, export it all to a nice, customisable HTML page with maps of each dungeon floor.</p>
<p>A handsome (and big) screenshot can be found <a href="http://downloads.zafehouse.com/crawlnotes/screenshot.png">here</a>.</p>
<p>It&#8217;s crazy how much I&#8217;ve packed into version 2. It&#8217;s a rewrite, basically. Oval rooms join the plain old square ones and the resize function is less fiddly. The canvas performance is magnitudes faster, and there&#8217;s a semi-real time preview map if you don&#8217;t mind a small performance hit. All the program&#8217;s windows can now be maximised.</p>
<p>The canvas is now 2048 x 2048 pixels, and you can scroll around it by holding down the right mouse button and dragging the cursor.</p>
<p>The app is smart enough to check for new versions too, so you&#8217;ll never be out-of-date.</p>
<p>The HTML templates included with the executable allow you to customise the output. There are special tags embedded in the templates that you can move around to get the pages looking exactly how you want them to. I&#8217;ve got a very basic set of templates built into the program, so feel free to tweak.</p>
<p>Version 2 is not compatible with maps made in versions prior to it. If enough people request it, I&#8217;ll code an import feature, but you should be able to manage. That, or you&#8217;ll explode. Please don&#8217;t though!</p>
<p>A few features didn&#8217;t make it into this version: room linking being the major one. It&#8217;s next on the implementation list, as soon as I figure out a nice way of doing it.</p>
<p>Special thanks to At-Will for providing me <a href="http://www.playwrite-blog.net/tools-and-utilities/crawlnotes-tv/">with some incentive</a>.</p>
<p>Considering the amount of work that&#8217;s gone into this, I&#8217;ve got it down as a beta. If you find any bugs or have suggestions, please <a href="http://forums.zafehouse.com/index.php?board=18.0">post them in the CrawlNotes forum</a>.</p>
<p><a href="http://downloads.zafehouse.com/crawlnotes/cn_latest.zip" onclick="pageTracker._trackPageview('/downloads/cn_latest.zip')">Download CrawlNotes v2.0</a></p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>11</slash:comments>
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		<title>CrawlNotes TV</title>
		<link>http://www.theplaywrite.com/tools-and-utilities/crawlnotes-tv/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crawlnotes-tv</link>
		<comments>http://www.theplaywrite.com/tools-and-utilities/crawlnotes-tv/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 00:51:13 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[Tools and utilities]]></category>
		<category><![CDATA[crawlnotes]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=268</guid>
		<description><![CDATA[Role-playing blog At-Will has posted a video that steps through the plunderable depths of CrawlNotes. It&#8217;s like watching a usability test, which is always an incredibly useful thing as it usually translates into less bad products. Thankfully, Quinn was handing out props for the most part, which fills me with happy. He puts forward a [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/01/cn_video.gif" class="centre">Role-playing blog <a href="http://at-will.omnivangelist.net/?p=234">At-Will has posted a video</a> that steps through the <a href="http://www.playwrite-blog.net/dungeons-and-dragons/build-and-plan-your-dungeon-with-crawlnotes/">plunderable depths of CrawlNotes</a>. It&#8217;s like watching a <a href="http://en.wikipedia.org/wiki/Usability_test">usability test</a>, which is always an incredibly useful thing as it usually translates into less bad products.</p>
<p>Thankfully, Quinn was handing out props for the most part, which fills me with happy. He puts forward a couple of great suggestions that I&#8217;ll look to implement in the next version &#8211; specifically the maximise function, better corridors, HTML support for the text boxes and a print button. A suggestion from the <a href="http://forums.zafehouse.com/index.php/board,18.0.html">CrawlNotes forum</a> &#8211; a <a href="http://forums.zafehouse.com/index.php/topic,24.0.html">room-linking function so the app can be used to build dungeon flowcharts</a> &#8211; will also get some attention.</p>
<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Build and plan your dungeons with CrawlNotes</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/build-and-plan-your-dungeon-with-crawlnotes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=build-and-plan-your-dungeon-with-crawlnotes</link>
		<comments>http://www.theplaywrite.com/dungeons-and-dragons/build-and-plan-your-dungeon-with-crawlnotes/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 08:23:24 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[crawlnotes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[vb .net]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=190</guid>
		<description><![CDATA[Update: A completely revamped version of CrawlNotes with many more features is available. Just a tool I whipped up today to help me plan out dungeons for my 4e campaign. It&#8217;s designed to be used as your players progress through &#8211; you click on a room when they enter it and a description, list of [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2008/12/crawlnotes_2.gif" class="centre"><b>Update:</b> A <a href="http://www.playwrite-blog.net/dungeons-and-dragons/crawlnotes-v20-the-only-dungeon-planning-tool-a-dm-needs/">completely revamped version of CrawlNotes</a> with many more features is available.</p>
<p>Just a tool I whipped up today to help me plan out dungeons for my 4e campaign. It&#8217;s designed to be used as your players progress through &#8211; you click on a room when they enter it and a description, list of items and list of monsters will appear at the bottom.</p>
<p>Adding new rooms is accomplished by clicking the &#8220;Room&#8221; button in the top-left of the window. The &#8220;Save&#8221; and &#8220;Load&#8221; buttons should be self-explanatory.</p>
<p>You can position and resize rooms, and there&#8217;s snap-to-grid functionality so it all looks neat.</p>
<p>The files are stored in human-readable XML, so you can tinker with them externally if you have to.</p>
<p>I&#8217;m sure it has a few quirks&#8230; I spent about half and hour debugging, but it feels robust enough.</p>
<p><b>Update #1:</b> I&#8217;ve uploaded a new version which fixes a bug with the load code, adds a &#8220;New&#8221; button, autosave functionality, a bigger grid, size info (in feet and squares) and a few other tweaks.</p>
<p><b>Update #2:</b> New version, 1.2. Fixed a bug with the autosave code and made a few miscellaneous tweaks. Also has a fancy icon.</p>
<p><b>Update #3:</b> Version 1.3. No massive changes, just optimised the grid code, added a warning about the autosave and made the app icon prettier on non-black backgrounds.</p>
<p><a href="http://downloads.zafehouse.com/crawlnotes/cn_latest.zip" onclick="pageTracker._trackPageview('/downloads/cn_latest.zip')>Download CrawlNotes v1.3</a><br />
Make suggestions or bug reports at the <a href="http://forums.zafehouse.com/index.php/board,18.0.html">CrawlNotes forum</a>.</p>
<p>No related posts.</p>]]></content:encoded>
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