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Captain Forever

I somehow found my way to Captain Forever, a Flash-based, Asteroids-like shooter where you fly around building up your ship with bits of other ships. Well, that’s what I’ve inferred from the trailers and screenshots. It’s being developed by Jarrad Farbs, an ex-2K Games Australia employee.

Captain Forever doesn’t have much to do with either zombies or D&D, but it does share its core concept with my very own Block Shooter – that is, scavenging upgrades and parts and using them to build your ship in Lego fashion. I wrote Block Shooter over a year ago for my Game-A-Week feature on Kotaku AU, and while it wasn’t that great a game, it served as a solid, if basic, proof-of-concept. It’s heart-warming to see someone with talent and know-how came up with a similar idea and, by the looks of things, has executed it much better than I possibly could.

~ by Logan on September 22, 2009.

3 Responses to “Captain Forever”

  1. Farbs is one to watch. CF isn’t much to speak of now, but it’s full of vision and spunk. Worth the $15 just on principle.

  2. […] Jaffe headline the conference, while the sidelines (depending on your priorities) contain Farbs of Captain Forever fame, Screenplay’s Jason Hill and fast-talking, British-tinged game critic, […]

  3. […] Jaffe headline the conference, while the sidelines (depending on your priorities) contain Farbs of Captain Forever fame, Screenplay’s Jason Hill and fast-talking, British-tinged game critic, […]

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