<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Masterplan is like CrawlNotes, but better</title>
	<atom:link href="http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=masterplan-is-like-crawlnotes-but-better</link>
	<description>Fine wine of game design</description>
	<lastBuildDate>Fri, 23 Mar 2012 11:12:30 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Logan</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/comment-page-1/#comment-465</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=740#comment-465</guid>
		<description>@Buccaneers Guild: You could get away with using the ones over at DungeonForge: http://www.dungeonmapping.com/df/public_html/. You&#039;ll have to create an account to get access to the downloads, but it&#039;s an entirely free process.

@Neuroglyph: There are definitely different styles of DM &quot;thinking&quot;, especially when it comes to visualising adventures. I used to be a pretty old school planner, mapping out every dungeon and encounter, but these days I fly by the seat a lot more. I find I plan out encounters in a rough manner - creature stats and powers, mainly, with a fraemwork of places to go - and I find it&#039;s improved my DMing immensely. I also love (and am somewhat good at) improv, thanks to a background in theatre.

At the end of the day, I&#039;d go with what works for you. I don&#039;t think any way is necessairly better... just different. :)

@ironregime: You could give it a try. You might have trouble with the apps that require the .NET Framework. I know CrawlNotes works fine on any PC running XP SP3, Vista and Windows 7, but I&#039;m not sure about Masterplan.

@j_king: I would love to be able to port my software to Mac. One could argue I should be compiling and testing my apps using Mono - the open source version of the .NET Framework - but I&#039;m pretty happy with the setup I have. I also think - and I mean no offense - that the Mac audience is not big enough to justify the additional development time.

But I could very easily be wrong. It&#039;d be nice to find out just how many RPs are using Mac systems.</description>
		<content:encoded><![CDATA[<p>@Buccaneers Guild: You could get away with using the ones over at DungeonForge: <a href="http://www.dungeonmapping.com/df/public_html/" rel="nofollow">http://www.dungeonmapping.com/df/public_html/</a>. You&#8217;ll have to create an account to get access to the downloads, but it&#8217;s an entirely free process.</p>
<p>@Neuroglyph: There are definitely different styles of DM &#8220;thinking&#8221;, especially when it comes to visualising adventures. I used to be a pretty old school planner, mapping out every dungeon and encounter, but these days I fly by the seat a lot more. I find I plan out encounters in a rough manner &#8211; creature stats and powers, mainly, with a fraemwork of places to go &#8211; and I find it&#8217;s improved my DMing immensely. I also love (and am somewhat good at) improv, thanks to a background in theatre.</p>
<p>At the end of the day, I&#8217;d go with what works for you. I don&#8217;t think any way is necessairly better&#8230; just different. :)</p>
<p>@ironregime: You could give it a try. You might have trouble with the apps that require the .NET Framework. I know CrawlNotes works fine on any PC running XP SP3, Vista and Windows 7, but I&#8217;m not sure about Masterplan.</p>
<p>@j_king: I would love to be able to port my software to Mac. One could argue I should be compiling and testing my apps using Mono &#8211; the open source version of the .NET Framework &#8211; but I&#8217;m pretty happy with the setup I have. I also think &#8211; and I mean no offense &#8211; that the Mac audience is not big enough to justify the additional development time.</p>
<p>But I could very easily be wrong. It&#8217;d be nice to find out just how many RPs are using Mac systems.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: j_king</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/comment-page-1/#comment-464</link>
		<dc:creator>j_king</dc:creator>
		<pubDate>Tue, 17 Nov 2009 19:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=740#comment-464</guid>
		<description>Why, why, why?

Why are all the good DM tools windows-only?

Makes us non-microsoftie geeks sad. :(</description>
		<content:encoded><![CDATA[<p>Why, why, why?</p>
<p>Why are all the good DM tools windows-only?</p>
<p>Makes us non-microsoftie geeks sad. :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ironregime</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/comment-page-1/#comment-463</link>
		<dc:creator>ironregime</dc:creator>
		<pubDate>Tue, 17 Nov 2009 16:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=740#comment-463</guid>
		<description>I wonder if any of these tools will run as U3 smart programs on my USB drive? I&#039;m fond of keeping my campaign notes in my pocket.</description>
		<content:encoded><![CDATA[<p>I wonder if any of these tools will run as U3 smart programs on my USB drive? I&#8217;m fond of keeping my campaign notes in my pocket.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neuroglyph</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/comment-page-1/#comment-462</link>
		<dc:creator>Neuroglyph</dc:creator>
		<pubDate>Tue, 17 Nov 2009 16:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=740#comment-462</guid>
		<description>I would agree here, Masterplan is definitely the better of the two apps, although as an old-style DM, I am still trying to embrace the &quot;brave new world&quot; of 4e encounter platting.  The game really does have an affinity toward &quot;flow-charting&quot; encounters rather than mapping every corridor and alcove.  I guess that&#039;s not a bad thing, but old habits die hard...</description>
		<content:encoded><![CDATA[<p>I would agree here, Masterplan is definitely the better of the two apps, although as an old-style DM, I am still trying to embrace the &#8220;brave new world&#8221; of 4e encounter platting.  The game really does have an affinity toward &#8220;flow-charting&#8221; encounters rather than mapping every corridor and alcove.  I guess that&#8217;s not a bad thing, but old habits die hard&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Buccaneers Guild</title>
		<link>http://www.theplaywrite.com/dungeons-and-dragons/masterplan-is-like-crawlnotes-but-better/comment-page-1/#comment-461</link>
		<dc:creator>Buccaneers Guild</dc:creator>
		<pubDate>Tue, 17 Nov 2009 13:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=740#comment-461</guid>
		<description>I checked it out, looks impressive. Any ideas where to get a good tileset from?</description>
		<content:encoded><![CDATA[<p>I checked it out, looks impressive. Any ideas where to get a good tileset from?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

