<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Playwrite, the fine wine of game design &#187; General</title>
	<atom:link href="http://www.theplaywrite.com/category/general/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theplaywrite.com</link>
	<description>Fine wine of game design</description>
	<lastBuildDate>Thu, 22 Sep 2011 10:39:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Updates?</title>
		<link>http://www.theplaywrite.com/general/updates/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=updates</link>
		<comments>http://www.theplaywrite.com/general/updates/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 01:53:13 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[Zafehouse]]></category>

		<guid isPermaLink="false">http://www.theplaywrite.com/?p=1078</guid>
		<description><![CDATA[Very lazy of me, I must admit. One word: Work. Real life has kind of gobbled my time, just as I was making headway on Z2. It could be argued that I should be able to make time for the game, and that&#8217;s true, to a point. But Z2 needs large blocks of time spent [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>Very lazy of me, I must admit.</p>
<p>One word: Work. Real life has kind of gobbled my time, just as I was making headway on Z2. It could be argued that I should be able to make time for the game, and that&#8217;s true, to a point. But Z2 needs large blocks of time spent on it for system implementation; chipping away at this sort of thing will only result in a &#8220;bitsy&#8221; game. It needs elegance, and that can only come from a holistic approach.</p>
<p>I will say that I&#8217;m seriously considering redoing combat. Again. The current system, while neat, takes away from what Zafehouse is all about. The game right now is about combat, and Zafehouse was never a combat simulator. I won&#8217;t be working on combat though once I get back to Z2. I&#8217;m keen to get the relationship systems up and running, as well as the survivor and safehouse stuff.</p>
<p>Combat will once again take the form of an event log, like the first game, but it will have a little more depth and interaction to it. But I want to stress that strategy and preparation are key in Zafehouse, not tactics. The current combat system does nothing to support this.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/updates/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>I write like&#8230;</title>
		<link>http://www.theplaywrite.com/general/i-write-like/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=i-write-like</link>
		<comments>http://www.theplaywrite.com/general/i-write-like/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 00:16:47 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[h.p. lovecraft]]></category>
		<category><![CDATA[i write like]]></category>
		<category><![CDATA[lovecraft]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=954</guid>
		<description><![CDATA[I write likeH. P. Lovecraft I Write Like by Mémoires, Mac journal software. Analyze your writing! Sweet. Check what famous writer you write like&#8230; [I Write Like...] No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p><center><!-- Begin I Write Like Badge -->
<div style="overflow:auto;border:2px solid #ddd;font:20px/1.2 Arial,sans-serif;width:380px;padding:5px; background:#F7F7F7; color:#555"><img src="http://s.iwl.me/w.png" style="float:right" width="120">
<div style="padding:20px; border-bottom:1px solid #eee; text-shadow:#fff 0 1px"> I write like<br /><span style="font-size:30px; color:#698B22">H. P. Lovecraft</span></div>
<p style="font-size:11px; text-align:center; color:#888"><em>I Write Like</em> by Mémoires, <a href="http://www.codingrobots.com/memoires/" style="color:#888">Mac journal software</a>. <a href="http://iwl.me" style="color:#333; background:#FFFFE0"><b>Analyze your writing!</b></a></p>
</div>
<p><!-- End I Write Like Badge --></center><i>Sweet</i>.</p>
<p><a href="http://iwl.me/">Check what famous writer you write like&#8230;</a> [I Write Like...]</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/i-write-like/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Signing off for the holidays</title>
		<link>http://www.theplaywrite.com/general/signing-off-for-the-holidays/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=signing-off-for-the-holidays</link>
		<comments>http://www.theplaywrite.com/general/signing-off-for-the-holidays/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 00:39:53 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[4e power toolkit]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[holidays]]></category>
		<category><![CDATA[Zafehouse]]></category>
		<category><![CDATA[Zafehouse 2]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=801</guid>
		<description><![CDATA[I&#8217;m heading off on a three-week trip to Egypt, Jordan, Dubai and Singapore tomorrow. As a result, you won&#8217;t see much action on this site, or on Zafehouse 2. I know, sad faces incoming. I&#8217;m going to take this opportunity to relax and recharge so I can come back and redouble my efforts on the [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/12/sgate.jpg" class="right">I&#8217;m heading off on a three-week trip to Egypt, Jordan, Dubai and Singapore tomorrow. As a result, you won&#8217;t see much action on this site, or on Zafehouse 2.</p>
<p>I know, sad faces incoming.</p>
<p>I&#8217;m going to take this opportunity to relax and recharge so I can come back and redouble my efforts on the game and the 4e Power Toolkit. Speaking of the 4ePT, I&#8217;ve started work on a localisation manager that should make it a cinch for people to translate the app into other languages. I&#8217;ve done about 40% of the groundwork, and hope to have a new version out in January.</p>
<p>As for Zafehouse 2, I&#8217;m in the process of adding perks and rewriting the combat engine. The first one was always going to be a prototype, and now that I have a better idea of the direction the game is heading, I can solidify this aspect of the design. The new combat engine and screen will be more interactive, dynamic and pretty, and will introduce a new concept &#8211; firing arcs.</p>
<p>But details can wait until 2010. ;) Until then, happy holidays and enjoy the break!</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/signing-off-for-the-holidays/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Psycho Killer&#8230; the *scariest* game ever (but not for the reasons you think)</title>
		<link>http://www.theplaywrite.com/general/psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think</link>
		<comments>http://www.theplaywrite.com/general/psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 18:31:10 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[cd32]]></category>
		<category><![CDATA[fmv]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[psycho killer]]></category>
		<category><![CDATA[survival horror]]></category>
		<category><![CDATA[up up down down]]></category>
		<category><![CDATA[uudd]]></category>
		<category><![CDATA[uudders]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=725</guid>
		<description><![CDATA[It&#8217;s the late 90s. Reeboks are all the rage, your Dad&#8217;s buying you pogs and for some reason, no one can stop dancing the Macarena. And, hiding away in the Amiga CD32&#8216;s modest catalogue of games is Psycho Killer &#8211; an interactive FMV survival horror title. I never finished Psycho Killer on its native platform [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/11/pk_right.jpg" class="right">It&#8217;s the late 90s. Reeboks are all the rage, your Dad&#8217;s buying you pogs and for some reason, no one can stop dancing the Macarena. And, hiding away in the <a href="http://en.wikipedia.org/wiki/Amiga_CD32">Amiga CD32</a>&#8216;s modest catalogue of games is Psycho Killer &#8211; an interactive FMV survival horror title. I never finished Psycho Killer on its native platform (I got perhaps half-way through), but I felt compelled recently to give it another crack, arse-painted graphics be damned.</p>
<p>So, Rob and I went a little video crazy over at <a href="http://www.uudders.com">Up Up Down Down</a>, our alternative gaming blog, and <a href="http://www.uudders.com/survival-horror-101-psycho-killer-amiga-cd32/">recorded the entire, hilarious, experience</a>. Somehow, we make Morgan Freeman creepy, bring back the Reebok, and learn just how deadly a blunt machete can be.</p>
<p><a href="http://www.uudders.com/survival-horror-101-psycho-killer-amiga-cd32/">Survival Horror 101: Psycho Killer Amiga CD32</a> [Uudders]</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/psycho-killer-the-scariest-game-ever-but-not-for-the-reasons-you-think/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jaffe, Farbs and Stellmach in for Game Connect AP 2009</title>
		<link>http://www.theplaywrite.com/general/jaffe-farbs-and-stellmach-in-for-game-connect-ap-2009/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=jaffe-farbs-and-stellmach-in-for-game-connect-ap-2009</link>
		<comments>http://www.theplaywrite.com/general/jaffe-farbs-and-stellmach-in-for-game-connect-ap-2009/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 06:30:17 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[captain forever]]></category>
		<category><![CDATA[david jaffe]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[farbs]]></category>
		<category><![CDATA[game connect]]></category>
		<category><![CDATA[game connect ap]]></category>
		<category><![CDATA[gcap]]></category>
		<category><![CDATA[gcap 2009]]></category>
		<category><![CDATA[jason hill]]></category>
		<category><![CDATA[tim stellmach]]></category>
		<category><![CDATA[yatzhee]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=644</guid>
		<description><![CDATA[The GDAA has posted a program for this year&#8217;s Game Connect Asia Pacific, and the lineup isn&#8217;t half bad. Tim Stellmach of Vicarious Visions and Eat, Sleep, Play&#8217;s David Jaffe headline the conference, while the sidelines (depending on your priorities) contain Farbs of Captain Forever fame, Screenplay&#8217;s Jason Hill and fast-talking, British-tinged game critic, Yahtzee. [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>The GDAA has posted a program for this year&#8217;s Game Connect Asia Pacific, and the lineup isn&#8217;t half bad.</p>
<p>Tim Stellmach of Vicarious Visions and Eat, Sleep, Play&#8217;s David Jaffe headline the conference, while the sidelines (depending on your priorities) contain Farbs of <a href="http://www.playwrite-blog.net/game-design/captain-forever/">Captain Forever</a> fame, Screenplay&#8217;s Jason Hill and fast-talking, British-tinged game critic, Yahtzee.</p>
<p>A <a href="http://www.gameconnectap.com/program.html">PDF of the program</a> is available at the GCAP website. So, if your interests are tickled pink or some other fleshy colour by these names, get a-clickin&#8217;.</p>
<p>Press release after the fold.</p>
<p><span id="more-644"></span></p>
<blockquote><p>MEDIA RELEASE<br />
For immediate distribution</p>
<p>GCAP Program Announced as Registrations Open</p>
<p>MELBOURNE – Thursday 15 October, 2009 – The Game Developers&#8217; Association of Australia (GDAA) today unveiled the preliminary program for Game Connect: Asia Pacific (GCAP) the region&#8217;s premier game development conference. </p>
<p>GDAA President, Tom Crago has called the program the strongest yet, in the history of the conference. &#8220;The Australian industry has been running this event for ten years now and I have been fortunate to have attended every show. Looking at this year&#8217;s program, I can&#8217;t recall a better lineup of Australian and international speakers,&#8221; he commented. </p>
<p>&#8220;The whole point of GCAP is to provide an educational and professional development service to the industry in this region, and to build on the collegial atmosphere we share as an industry here. We also use it as an opportunity to host international publishers, and to introduce them to our many, talented development studios. I am very confident that the 2009 GCAP will be a great success on both these criteria.&#8221;</p>
<p>Key Note Speakers for this year&#8217;s GCAP are Vicarious Visions Design Director Tim Stellmach, and Eat, Sleep Play Founder David Jaffe. </p>
<p>David will appear by video link, in a session to be hosted by the presenters of ABC Television&#8217;s Good Game. </p>
<p>A final Key Note Speaker will be announced in the weeks leading up to the conference. </p>
<p>Other program highlights include international speakers from Sony, Microsoft, Autodesk and Havoc, as well as presentations from local studios including Team Bondi, Torus Games, 2K Australia and Big World. </p>
<p>Two presentations will cover recent release Heroes Over Europe from Transmission Games. </p>
<p>This year&#8217;s GCAP will also have a focus on Audio, with sessions run by Stephan Shutze and Alex Ringus, culminating in a presentation by Blue Tongue Senior Audio Designer John Guscott on the interactive soundscapes of deBlob. </p>
<p>A double-session panel discussion on serious games will be another highlight, as will Firemint CEO Rob Murray&#8217;s presentation on his company&#8217;s success with iPhone titles Flight Control and Real Racing. </p>
<p>Local Indie developer Farbs will share his experiences on life as an independent, and the conference will culminate in a panel discussion featuring games media luminaries including Yahtzee and Jason Hill. </p>
<p>The panel will be chaired by Tantalus Creative Director David Hewitt, and will be entitled. &#8216;What I hate about Video Games: A Critic&#8217;s Perspective&#8217;.</p>
<p>To view the program in full, visit www.gameconnectap.com</p>
<p>Registrations for GCAP are now open, and delegates are encouraged to register early to take advantage of reduced rates. </p>
<p>For further information about the conference or to register interest as a conference speaker visit www.gameconnectap.com </p>
<p>-ends-</p>
<p>About Game Connect Asia Pacific 2009 (GCAP):<br />
Game Connect: Asia Pacific (GCAP) 2009 is the premier conference, exhibition and networking event for the Asia Pacific Games Industry. GCAP 09 will be held at the Crown Promenade Hotel, Melbourne Australia from Sunday 6 December to Tuesday 8 December, 2009.<br />
Game Developer Awards 2009:<br />
The GDAA Industry Awards will be presented at the Game Connect Asia Pacific annual awards dinner in Melbourne on Tuesday 8 December, 2009 </p></blockquote>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/jaffe-farbs-and-stellmach-in-for-game-connect-ap-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I can has Twitter?</title>
		<link>http://www.theplaywrite.com/general/i-can-has-twitter/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=i-can-has-twitter</link>
		<comments>http://www.theplaywrite.com/general/i-can-has-twitter/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 02:34:41 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[logan booker]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=641</guid>
		<description><![CDATA[I&#8217;ve finally succumbed to the Twitter. I held out for as long as I could, but it was too hard to ignore its ubiquity. My argument was, if I have a blog, website and Facebook, I should probably have Twitter too. So, after trying to find a nifty, edgy username like &#8220;cthulhu&#8221; or &#8220;macgyver&#8221;, I [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/10/tweet2.png" class="right">I&#8217;ve finally succumbed to the Twitter. I held out for as long as I could, but it was too hard to ignore its ubiquity. My argument was, if I have a blog, website and Facebook, I should probably have Twitter too.</p>
<p>So, after trying to find a nifty, edgy username like &#8220;cthulhu&#8221; or &#8220;macgyver&#8221;, I finally settled on <a href="http://twitter.com/logan_booker">logan_booker</a>. If you happen to Twitter, feel free to follow me!</p>
<p><a href="http://twitter.com/logan_booker">Logan Booker</a> [Twitter]</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/i-can-has-twitter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Laugh at my gaming skillz at Up Up Down Down</title>
		<link>http://www.theplaywrite.com/general/laugh-at-my-gaming-skillz-at-up-up-down-down/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=laugh-at-my-gaming-skillz-at-up-up-down-down</link>
		<comments>http://www.theplaywrite.com/general/laugh-at-my-gaming-skillz-at-up-up-down-down/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 02:50:17 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[rob macbride]]></category>
		<category><![CDATA[up up down down]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=637</guid>
		<description><![CDATA[Myself, and fellow designer Rob MacBride, are working together on a small project (well, blog) called Up Up Down Down &#8211; or Uudders. No, no cows are involved&#8230; not yet, anyway, but humorous videos of us playing games and generally shit-talking are. It might tickle your fancy, it might not, but I urge you to [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/10/uudd_1.png" class="centre">Myself, and fellow designer Rob MacBride, are working together on a small project (well, blog) called Up Up Down Down &#8211; or Uudders.</p>
<p>No, no cows are involved&#8230; not yet, anyway, but humorous videos of us playing games and generally shit-talking are. It might tickle your fancy, it might not, but I urge you to take a peek. Rob recently posted our latest work, a <a href="http://www.uudders.com/indianna-pones-igf-part-3/">clip of us playing the finalists of the last Independent Games Festival</a>. There&#8217;s intelligent conversation mixed with me spouting slanderous comments about everyone&#8217;s relatives, including my own and overall, it has the laughs.</p>
<p>So check it out, sign up to the feed if you like what you see, continue to partake in our digital gaming delights.</p>
<p><a href="http://www.uudders.com">Up Up Down Down</a> [Official site]</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/laugh-at-my-gaming-skillz-at-up-up-down-down/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Zafehouse 2 and 4e Power Toolkit updates</title>
		<link>http://www.theplaywrite.com/general/zafehouse-2-and-4e-power-toolkit-updates/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=zafehouse-2-and-4e-power-toolkit-updates</link>
		<comments>http://www.theplaywrite.com/general/zafehouse-2-and-4e-power-toolkit-updates/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 22:47:27 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Zafehouse 2]]></category>
		<category><![CDATA[4e power toolkit]]></category>
		<category><![CDATA[fort zombie]]></category>
		<category><![CDATA[Zafehouse]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=630</guid>
		<description><![CDATA[Unfortunately I don&#8217;t have anything super special to show this week. Instead, I can give you short updates on Zafehouse 2 and the 4e Power Toolkit. Zafehouse 2: I&#8217;m slowly making progress on combat. It&#8217;s turned out to be a bigger task than I thought, mainly as I wasn&#8217;t happy with the first implementation. It [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>Unfortunately I don&#8217;t have anything super special to show this week. Instead, I can give you short updates on Zafehouse 2 and the 4e Power Toolkit.</p>
<p><b>Zafehouse 2:</b> I&#8217;m slowly making progress on combat. It&#8217;s turned out to be a bigger task than I thought, mainly as I wasn&#8217;t happy with the first implementation. It worked much like it did in Zafehouse, except it was handled on a &#8220;shot-by-shot&#8221; basis so you could take actions between rounds, such as healing, moving and switching weapons. The major difference was the combat log had pretty pictures and a greater ability to break down information.</p>
<p>Anyway, while it worked, it didn&#8217;t give the player as much control as I would like. So, I&#8217;ve kept the core of the combat code, but now, the combat window comes up with a zoomed-in version of the room, and you can assign the occupants to defend a door, or, handle whatever is happening in the room. Currently, you can assign as many people as you want to fight what&#8217;s in the room, but only two people can defend a door (I had a hard time justifying how six people could stand next to a door and unload their weapons without killing each other &#8211; remember, these guys are stressed, terrified and exhausted survivors, not Delta Force commandos). I will be re-balancing the game to take this two-man limit into account.</p>
<p>I also plan to re-implement the way windows are handled. As per a suggestion by Coded One, they&#8217;ll be added to rooms much in the same way as doors. They&#8217;ll be coloured differently and require less supplies to barricade. Zombies will only be able to enter them one at a time (maybe), and the player will not be able to climb in/out of them if they are carrying two weapons. These are just some on-the-spot rules I&#8217;ve come up with, so if you have any suggestions as to how windows should be different to doors, let me know.</p>
<p>As an aside, a few weeks ago a game called <a href="http://www.bluesnews.com/cgi-bin/articles.pl?show=1067">Fort Zombie was announced</a>. It smelt more than a bit like Zafehouse 3D (and I wasn&#8217;t the <a href="http://www.rockpapershotgun.com/2009/09/08/a-starborn-monster-fort-zombie/">only one to pick up on the similarity</a>), but a studio was bound to latch onto the idea eventually. :D</p>
<p>Thanks for sticking with me. I&#8217;d like to see Zafehouse 2 out in the wild as much as you guys, but these things take time. It&#8217;s getting there, just a little slower than I&#8217;d like. I promise it&#8217;ll be worth the wait.</p>
<p><b>4e Power Toolkit:</b> I haven&#8217;t done anything on the 4ePT for a month now. I&#8217;ve been focussed on Zafehouse 2, and it looks like it will stay this way in the foreseeable future. When I do jump back to it, I plan to implement the Race Creator, and add support for uploading races and individual powers, as I&#8217;ve come to realise that creating an entire class is quite an undertaking. I&#8217;d also like to translate the app to French, as I&#8217;ve had a few requests. No promises on when I can get round to it though &#8211; I&#8217;m kept fairly busy at work doing the whole game designer thing.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/zafehouse-2-and-4e-power-toolkit-updates/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>ASCII Portal: What Rogue might have looked like if Glenn Wichman and Michael Toy had been insane</title>
		<link>http://www.theplaywrite.com/general/ascii-portal-what-rogue-might-have-looked-like-if-glenn-wichman-and-michael-toy-had-been-insane/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ascii-portal-what-rogue-might-have-looked-like-if-glenn-wichman-and-michael-toy-had-been-insane</link>
		<comments>http://www.theplaywrite.com/general/ascii-portal-what-rogue-might-have-looked-like-if-glenn-wichman-and-michael-toy-had-been-insane/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 01:18:31 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[ascii]]></category>
		<category><![CDATA[ascii portal]]></category>
		<category><![CDATA[nethack]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[wizkill]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=529</guid>
		<description><![CDATA[Here&#8217;s a ten-minute clip of Joe Larson&#8217;s text-based ASCII Portal &#8211; a &#8220;demake&#8221; of Valve&#8217;s dimension-sodomising FPS. I&#8217;m a sucker for ASCII games, as my previous exploits will reveal. So you can understand that parts of me oscillated at extreme speeds when I copped an eyeful of this video. It&#8217;s the good kind of eyeful [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><object class="centre" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/MnvxDk2sAZg&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/MnvxDk2sAZg&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object>Here&#8217;s a ten-minute clip of Joe Larson&#8217;s text-based ASCII Portal &#8211; a &#8220;demake&#8221; of Valve&#8217;s dimension-sodomising FPS. I&#8217;m a sucker for ASCII games, as my <a href="http://www.kotaku.com.au/2008/06/kotaku_aus_first_homemade_game_of_the_week_wizkill_a_roguelike/">previous exploits will reveal</a>. So you can understand that parts of me oscillated at extreme speeds when I copped an eyeful of this video. It&#8217;s the good kind of eyeful though, not the sort you see staring into the fetid void that is your laundry basket, or watching an episode of <i>Dollhouse</i>.</p>
<p>A fantastic feat to be sure (especially the ASCII rotation&#8230; that just blows my mind), and one I&#8217;ll check out properly at my earliest convenience.</p>
<p><a href="http://www.offworld.com/2009/07/video-ten-more-minutes-of-joe.html">Video: ten more minutes of Joe Larson&#8217;s ASCII pOrtal</a> [Offworld]</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/ascii-portal-what-rogue-might-have-looked-like-if-glenn-wichman-and-michael-toy-had-been-insane/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Charles Dickens, football manager</title>
		<link>http://www.theplaywrite.com/general/charles-dickens-football-manager/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=charles-dickens-football-manager</link>
		<comments>http://www.theplaywrite.com/general/charles-dickens-football-manager/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 01:46:55 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[charles dickens]]></category>
		<category><![CDATA[diary games]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[football manager 2006]]></category>
		<category><![CDATA[humour]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=520</guid>
		<description><![CDATA[What do you get when you combine one of the greatest writers of the Victorian era with Football Manager 2006? I&#8217;m glad you asked: He was always looking for ways to chide me, so I assaulted him with my cane from underneath my sheepskin jacket, to which he welped in delight. He wasn&#8217;t fucking right [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/07/cdickens_1.png" class="right"><br />
What do you get when you combine one of the greatest writers of the Victorian era with Football Manager 2006? I&#8217;m glad you asked:</p>
<blockquote><p>
He was always looking for ways to chide me, so I assaulted him with my cane from underneath my sheepskin jacket, to which he welped in delight. He wasn&#8217;t fucking right in the head. Thus, we walked into the shit-smelling changing room, and, gathering around what passed for men in the Stanley team, I made a speech, in my usual pleasant and fragrant tones:</p>
<p>&#8220;Put them in ovens men, yes we&#8217;ll shit on their faces, beat them to crisps and chop them up and bake them.&#8221;</p>
<p>They walked out disturbed, but were in the hypnotised frame of mind not to aggravate my temper &#8211; they knew me too well, but little did they know I was planning a special holiday at the end of the season, involving knives and Catholic priests in the Amazon rainforest.</p></blockquote>
<p>Read more <a href="http://www.sekritforum.com/storybook/dickens/">Dickensian-inspired footballing</a>. It&#8217;s not exactly <i>Great Expectations</i>, but then, what is?</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/charles-dickens-football-manager/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A short break</title>
		<link>http://www.theplaywrite.com/general/a-short-break/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-short-break</link>
		<comments>http://www.theplaywrite.com/general/a-short-break/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 00:47:24 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=458</guid>
		<description><![CDATA[Need to take a short break from Playwrite, Zafehouse and my other projects. Maybe a month or two. Just dealing with some personal issues right now and I need to focus on what&#8217;s important. See you on the other side. Or the flip side. Or whatever the better, happier side is. :) No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p>Need to take a short break from Playwrite, Zafehouse and my other projects. Maybe a month or two.</p>
<p>Just dealing with some personal issues right now and I need to focus on what&#8217;s important.</p>
<p>See you on the other side. Or the flip side. Or whatever the better, happier side is. :)</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/a-short-break/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t shit your pants</title>
		<link>http://www.theplaywrite.com/general/dont-shit-your-pants/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dont-shit-your-pants</link>
		<comments>http://www.theplaywrite.com/general/dont-shit-your-pants/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 01:46:55 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shit]]></category>
		<category><![CDATA[survival horror]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=453</guid>
		<description><![CDATA[Zombies? Great Ones? No, this is true survival horror. Don&#8217;t Shit Your Pants [Kongregate] No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/02/dsyp_1.gif" class="centre">Zombies? Great Ones?</p>
<p>No, this is <i>true</i> survival horror.</p>
<p><a href="http://www.kongregate.com/games/Rete/dont-shit-your-pants">Don&#8217;t Shit Your Pants</a> [Kongregate]</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/dont-shit-your-pants/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CrawlNotes 2.1 beta and an apps page!</title>
		<link>http://www.theplaywrite.com/general/crawlnotes-21-beta-and-an-apps-page/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crawlnotes-21-beta-and-an-apps-page</link>
		<comments>http://www.theplaywrite.com/general/crawlnotes-21-beta-and-an-apps-page/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 09:02:37 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[crawlnotes]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=438</guid>
		<description><![CDATA[I&#8217;ve just released a minor update to CrawlNotes, bringing it to v2.1. The biggest change is a bug fix to stop the program from crashing when rooms are deleted and refreshed. If you already have the application, the auto-update feature should let you know a new version is up. Otherwise, head on over to the [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/apps/app_images/crawlnotes.png" class="right">I&#8217;ve just released a minor update to CrawlNotes, bringing it to v2.1. The biggest change is a bug fix to stop the program from crashing when rooms are deleted and refreshed. If you already have the application, the auto-update feature should let you know a new version is up. Otherwise, head on over to the <a href="http://www.playwrite-blog.net/apps">apps page and grab it</a>.</p>
<p>What? An <a href="http://www.playwrite-blog.net/apps">apps page</a>? Yes, I thought it was about time to get a <a href="http://www.playwrite-blog.net/apps">basic page up where one can easily download my programs</a>. Now I need to find somewhere for it on the main site&#8230;</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/crawlnotes-21-beta-and-an-apps-page/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>BBC stung by Goatse. Again.</title>
		<link>http://www.theplaywrite.com/general/bbc-stung-by-goatse-again/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bbc-stung-by-goatse-again</link>
		<comments>http://www.theplaywrite.com/general/bbc-stung-by-goatse-again/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 05:58:33 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[bbc]]></category>
		<category><![CDATA[favicon]]></category>
		<category><![CDATA[goatse]]></category>
		<category><![CDATA[humour]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=410</guid>
		<description><![CDATA[First, the London Olympics logo. Now, it&#8217;s a Favicon. Just goes to show that user-created content can be a double-edged sword. A hilariously sharp one in this case. A little off-topic, but far too classic to pass without a mention. No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2009/01/bbc_goat.gif" class="centre">First, the <a href="http://www.boingboing.net/2007/06/04/london-2012-olympic-.html">London Olympics logo</a>. Now, <a href="http://news.bbc.co.uk/2/hi/uk_news/magazine/7839744.stm">it&#8217;s a Favicon</a>. Just goes to show that user-created content can be a double-edged sword. A hilariously sharp one in this case.</p>
<p>A little off-topic, but far too classic to pass without a mention.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/bbc-stung-by-goatse-again/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Because custom 404s are new and exciting</title>
		<link>http://www.theplaywrite.com/general/because-custom-404s-are-new-and-exciting/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=because-custom-404s-are-new-and-exciting</link>
		<comments>http://www.theplaywrite.com/general/because-custom-404s-are-new-and-exciting/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 02:32:54 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[hp lovecraft]]></category>
		<category><![CDATA[humour]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=284</guid>
		<description><![CDATA[They&#8217;re not, really. No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.playwrite-blog.net/idontwanttodie">They&#8217;re not, really</a>.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/because-custom-404s-are-new-and-exciting/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>WordPress 2.7&#8230; that wasn&#8217;t so bad</title>
		<link>http://www.theplaywrite.com/general/wordpress-27-that-wasnt-so-bad/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=wordpress-27-that-wasnt-so-bad</link>
		<comments>http://www.theplaywrite.com/general/wordpress-27-that-wasnt-so-bad/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 05:06:40 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=202</guid>
		<description><![CDATA[Just upgraded to WordPress 2.7. Pretty painless affair, and I finally made a proper backup of the site! Which I probably should have done sooner. No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p>Just upgraded to WordPress 2.7. Pretty painless affair, and I finally made a proper backup of the site! </p>
<p>Which I probably should have done sooner.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/wordpress-27-that-wasnt-so-bad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bringing it together</title>
		<link>http://www.theplaywrite.com/general/bringing-it-together/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bringing-it-together</link>
		<comments>http://www.theplaywrite.com/general/bringing-it-together/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 09:59:50 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[playwrite]]></category>

		<guid isPermaLink="false">http://www.playwrite-blog.net/?p=133</guid>
		<description><![CDATA[Over the last couple of hours, I&#8217;ve been transferring Playwrite from WordPress.com to my server at DreamHost. Everything went pretty smoothly, as you can see! RIP playwrite.wordpress.com. No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p>Over the last couple of hours, I&#8217;ve been transferring Playwrite from WordPress.com to my server at DreamHost. Everything went pretty smoothly, as you can see!</p>
<p>RIP playwrite.wordpress.com.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/bringing-it-together/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Resurrecting Zafehouse</title>
		<link>http://www.theplaywrite.com/general/resurrecting-zafehouse/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=resurrecting-zafehouse</link>
		<comments>http://www.theplaywrite.com/general/resurrecting-zafehouse/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 01:02:37 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Zafehouse]]></category>

		<guid isPermaLink="false">http://playwrite.wordpress.com/?p=286</guid>
		<description><![CDATA[See the hand? Yeah, it&#8217;s not quite back yet, but it is getting there. Got fed up with the free hosting I had, but I couldn&#8217;t really complain considering, well, I wasn&#8217;t paying anything. So, I purchased hosting with DreamHost. MySQL, PHP and unlimited bandwidth and space for life, thanks to the special birthday deal. [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playwrite-blog.net/wp-content/uploads/2008/11/grave_1.gif" class="right">See the hand? Yeah, it&#8217;s not quite back yet, but it is getting there.</p>
<p>Got fed up with the free hosting I had, but I couldn&#8217;t really complain considering, well, I wasn&#8217;t paying anything. So, I purchased hosting with DreamHost. MySQL, PHP and unlimited bandwidth and space for life, thanks to the special birthday deal.</p>
<p><i>Sweet.</i></p>
<p>I&#8217;ll get it up and running in the next week or so, once my damn domain name host allows me to update the name servers. Don&#8217;t worry, I made a backup of the Zafehouse score database, so that will return unharmed as well.</p>
<p>And a quick bit on Deadshed: I&#8217;m thinking I might release a beta late December to get some feedback on its progress. Not 100% sure yet, but I&#8217;m warming to the idea.</p>
<p><b>Update:</b> <a href="http://www.zafehouse.com">It&#8217;s alive!</a></p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/resurrecting-zafehouse/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zafehouse is down</title>
		<link>http://www.theplaywrite.com/general/zafehouse-is-down/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=zafehouse-is-down</link>
		<comments>http://www.theplaywrite.com/general/zafehouse-is-down/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 23:30:56 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Zafehouse]]></category>

		<guid isPermaLink="false">http://playwrite.wordpress.com/?p=263</guid>
		<description><![CDATA[Argh. Zafehouse has been out of commission for at least two weeks now, so I can&#8217;t put it down to a simple outage with my free web host. Looks like I&#8217;ll have to cough up some cash for, you know, a decent provider. Any recommendations for Oz-based services are very welcome &#8211; particularly ones with [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>Argh. Zafehouse has been out of commission for at least two weeks now, so I can&#8217;t put it down to a simple outage with my free web host. Looks like I&#8217;ll have to cough up some cash for, you know, a decent provider.</p>
<p>Any recommendations for Oz-based services are very welcome &#8211; particularly ones with MySQL and PHP support!</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/zafehouse-is-down/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Zafehouse.com is in the works</title>
		<link>http://www.theplaywrite.com/general/zafehousecom-is-in-the-works/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=zafehousecom-is-in-the-works</link>
		<comments>http://www.theplaywrite.com/general/zafehousecom-is-in-the-works/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 03:54:18 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[websites]]></category>
		<category><![CDATA[Zafehouse]]></category>

		<guid isPermaLink="false">http://playwrite.wordpress.com/?p=198</guid>
		<description><![CDATA[Considering the game&#8217;s enjoyed moderate success, and I plan to improve on it from time to time, I decided to grab zafehouse.com and seek out some hosting. I&#8217;m almost there, and I&#8217;ll let you know when it&#8217;s up and running. Might even debut v1.6 to celebrate! Update: Zafehouse.com is now live. I&#8217;ve changed the page [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img class="centre" src="http://www.playwrite-blog.net/wp-content/uploads/2008/08/zafe_page1.gif">Considering the game&#8217;s <a href="http://playwrite-blog.net/2008/08/26/zafehouse-finds-some-friends/">enjoyed moderate success</a>, and I <a href="http://playwrite-blog.net/2008/08/20/a-free-zombie-game-you-bet/">plan to improve on it from time to time</a>, I decided to grab <a href="http://www.zafehouse.com">zafehouse.com</a> and seek out some hosting. I&#8217;m almost there, and I&#8217;ll let you know when it&#8217;s up and running. Might even debut v1.6 to celebrate!</p>
<p><b>Update:</b> <a href="http://www.zafehouse.com">Zafehouse.com</a> is now live. I&#8217;ve changed the page graphics as well.</p>
<p>No related posts.</p>]]></content:encoded>
			<wfw:commentRss>http://www.theplaywrite.com/general/zafehousecom-is-in-the-works/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

